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Old Dec 11, 2007, 05:50 AM // 05:50   #1
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Default Signet Mesmer

Signet Mesmer

Think this would be any good? All signets recharge in 11.4 seconds except for Sig of dienchant which is 8.55. It has 1 unconditional KD, 1 attacker KD, moderate damage, a disabling interrupt (for spells at 21 seconds of disabling.), 1 anti adrenaline skill and 1 anti elite signet (able to keep 1 elite down the entire time). Not to mention a FC Res sig. Every 74 seconds you switch to a high energy weapon, put on Mantra of inscriptions and switch back. Maybe even Purge sig?

Mesmer/Monk
Level: 20

Fast Casting: 9 (8+1)
Inspiration Magic: 11 (9+2)
Domination Magic: 6 (5+1)
Smiting Prayers: 12

Signet of Judgment [Elite] (Smiting Prayers)
Target foe is knocked down. That foe and all adjacent foes take 63 holy damage.
Energy:0 Cast:1 Recharge:20

Signet of Rage (Smiting Prayers)
Target foe takes 34 holy damage and +17 holy damage for each adrenaline skill that foe has.
Energy:0 Cast:1 Recharge:20

Bane Signet (Smiting Prayers)
Target foe takes 50 holy damage. If that foe was attacking, he is knocked down.
Energy:0 Cast:1 Recharge:20

Signet of Distraction (Domination Magic)
If target foe is casting a Spell, that spell is interrupted and disabled for 3 seconds for each Signet you have equipped.
Energy:0 Cast:0.25 Recharge:20

Signet of Humility (Inspiration Magic)
Target foe's elite skill is disabled for 12 seconds.
Energy:0 Cast:3 Recharge:20

Signet of Disenchantment (Mesmer other)
Lose all Energy. Target foe loses 1 Enchantment.
Energy:0 Cast:1 Recharge:15

Mantra of Inscriptions (Inspiration Magic)
For 74 seconds, your Signets recharge 43% faster.
Energy:10 Cast:0 Recharge:20

Resurrection Signet ( )
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Energy:0 Cast:3 Recharge:0

Last edited by Hyprodimus Prime; Dec 11, 2007 at 07:22 AM // 07:22..
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Old Dec 11, 2007, 12:38 PM // 12:38   #2
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Doesnt say where you are planning on using this build, PvE? RA? Could work in RA, but anything does really.
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Old Dec 11, 2007, 01:25 PM // 13:25   #3
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I've always been interested in mesmer signet build ideas. Would be nice to have some good use for the Keystone Signet...
I should try out this build first before I could say how well it works in practice. On paper it looks nice especially when we think that it's based on signets. Can't see too many signet builds going around these days
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Old Dec 11, 2007, 02:18 PM // 14:18   #4
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pont bonds like holy wrath in there since u will be focus swapping and dont need energy
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Old Dec 11, 2007, 05:49 PM // 17:49   #5
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[skill]Rust[/skill] will ruin your day and in RA

I am going to try and start to bring it with me

But anyway signets are good fun

other favorites of mine

[skill]leech signet[/skill]

[Skill]Castigation Signet[/skill]
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Old Dec 11, 2007, 06:20 PM // 18:20   #6
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So would [skill]ignorance[/skill] - but who'd bring that to RA? Lol!

Would the Me/A or A/Me signet build work better?
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Old Dec 11, 2007, 06:52 PM // 18:52   #7
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[skill]Holy Wrath[/skill] <3
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Old Dec 12, 2007, 01:16 AM // 01:16   #8
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I think this might be useful for GvG. Anti melee with caster support. Then again, I dont know the first thing about GvG.
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Old Dec 19, 2007, 04:39 PM // 16:39   #9
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I recently put together a signet build very similar to yours. I've used it in RA and in PvE and find it pretty effective for damage dealing and support. I developed the build almost entirely around Smiting prayers and Inspiration:
Signet of Judgement
Bane Signet
Signet of Rage
Leech Signet
Signet of Humility
Mantra of Inscriptions

I tend to vary what goes on the remaining spots, but I think there's a lot of room for creativity. Usually with the above build I'll add in Judge's Insight for support in a group, and Balthazar's aura or Holy Wrath. In conjunction with Holy Wrath or Balthazar's you could also put in Signet of Mystic Wrath. Purge signet is also great to throw in there for support, but be weary of keeping any energy costly skills on your bar if you use it. One other is Castigation Signet that you can alternatively swap out.

On another end you could swap out the Smiting Prayer attribute and focus on Domination and Inspiration, and get some pretty interesting results from that as well:
Keystone Signet (elite)
Signet of Disenchantment
Leech Signet
Signet of Humility
Signet of Distraction
Signet of Weariness
Unnatural Signet

If your secondary is Monk, you could add in Purge Signet there or a rez. This build is more supportive vs. the Smiting signet build.

Just some ideas, haven't tested them all, but worth trying. If you decide to test these out at all let me know how it works out.
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Old Dec 19, 2007, 05:15 PM // 17:15   #10
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You had better be running the atifecers insignias(the plus 3 armor for each signet you have)
I used a build very similer to this but it was using holy wrath instead of mantra. It got me 6 glad points yesterday so it works very well.

Also I love the fact that mes can have the highest al in the game.
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Old Jan 02, 2008, 04:58 PM // 16:58   #11
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Default Signet Question

Hi All,
I was wondering how this would work...

[card]Signet of Illusions[/card] and either [card]Ether Nightmare[/card] or [card]Signet of Corruption[/card]

with say 15 in Illusion Attribute

LMK and THX

-T
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Old Jan 02, 2008, 06:55 PM // 18:55   #12
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Quote:
Originally Posted by greywolf31
Hi All,
I was wondering how this would work...

[card]Signet of Illusions[/card] and either [card]Ether Nightmare[/card] or [card]Signet of Corruption[/card]

with say 15 in Illusion Attribute

LMK and THX

-T
SoI + PvE have been "the thing to do" for quite some time for quite some PvE mesmer players.
The thing you need to keep in mind (regarding Signet of Corruption) - is that SoI ONLY buffs SPELLS! So If you cast SoI and after it SoC - SoC will use your Luxon/Kurzick rank and NOT your Illusion one (since it's a signet)!
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Old Jan 02, 2008, 07:46 PM // 19:46   #13
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Duh... Hadn't thought of that for SoC...

Better get my butt out there and farm some Faction LOL

THX
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Old Jan 06, 2008, 04:44 PM // 16:44   #14
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i have...or at least had a pve signet mesmer that was good at dishing out damage however, it was balanced not relying on all signets in case the enemy did use rust or god-forbid ignorance

there were 2 versions

both had these attributes

Protection Prayers: 2
Smiting Prayers: 12
Inspiration Magic: 11+1+3
Fast Casting: 6+2

Armor:
Full Radiant
Superior Vigor
2 Attunements

should have about 450 HP and 52 Energy

Equipment: i used a Hale Platinum Staff of Smiting Magic, so somewhere along the lines of that should be fine

Before GWEN came out

1) Banish
2) Smite
3) Bane Signet
4) Signet of Judgement
5) Signet of Rage
6) Mantra of Inscriptions
7) Ether Feast
8) Rebirth (PvP Purposes --> Smite Hex)

After GWEN came out

1) Banish
2) Smite
3) Bane Signet
4) Signet of Judgement
5) Castigation Signet
6) Mantra of Inscriptions
7) Ether Feast
8) Rebirth (PvP Purposes --> Smite Hex)

both were highly effective in PvE, as for PvP i wouldn't suggest using it out of Fort Aspenwood or possibly AB

Last edited by Zhang Zyria; Jan 06, 2008 at 04:56 PM // 16:56..
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Old Jan 06, 2008, 09:11 PM // 21:11   #15
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I made a fun build using Signets on my Mesmer, and was surprised at how effective it was. I was able to hero+hench Masters at Nahpui Quarter using this, and I had fun doing it.

[skill]Signet of Judgment[/skill][skill]Bane Signet[/skill][skill]Holy Wrath[/skill][skill]Mantra of Inscriptions[/skill][skill]Ether Signet[/skill][skill]Signet of Humility[/skill][skill]Leech Signet[/skill][skill]Resurrection Signet[/skill]

This was something I did before GW:EN was out, so a few skills I would use, that are not listed would be the following - depending on area you are using it at.

[skill]Castigation Signet[/skill][skill]Hex Eater Signet[/skill][skill]Signet of Disenchantment[/skill][skill]Signet of Rage[/skill][skill]Purge Signet[/skill]

The idea was to place Holy Wrath on the 4 team members what would take the most hits (warriors, monks, etc.). Use Ether Signet to have enough energy to recast Mantra, otherwise ignore the fact you have no energy. Unless you run into Enchant removers, Holy Wrath will help do some nice damage, and with all Signets, you won't need to worry about the energy loss from it. Leech Signet will boost your energy, but it isn't there to GAIN energy, its there to interrupt. I ran 12 Smiting and 10+1+3 Inspiration and 8+2 Fast Casting (yep, used a Superior and Major rune both).
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Old Jan 06, 2008, 11:39 PM // 23:39   #16
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Never tried this but .. wouldn't it be possible to just use a -2 e-regen set to activate the mantra? That way you don't need Ether.
You switch from your normal set to a high energy set - activate the mantra and switch back to the normal set. I imagine that the energy would fill itself up back to 0?
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Old Jan 15, 2008, 06:54 PM // 18:54   #17
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Quote:
Originally Posted by Hyprodimus Prime
I think this might be useful for GvG. Anti melee with caster support. Then again, I dont know the first thing about GvG.
I've seen it used in GvG. Pretty Gimicy IMO
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